What makes these prescriptive moments, and the more action-orientated sections, enjoyable is the the varied selection of customisable weapons at your disposal. There's different transport options that appear from time to time, and it's in these moments that the game feels particularly like an on-the-rails shooter (at times this is literally so), but we're never forced to endure these sequences for too long. While some of the game lets you look but not touch, there's still plenty of action to immerse yourself in.
#Metro last light redux controls ps4 full#
Even on the Xbox 360 version we reviewed, they looked fantastic intricately detailed and full of variety.
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They're teeming with life, and you can literally spend hours wandering through the tunnels experiencing the lives of the people that live there.
![metro last light redux controls ps4 metro last light redux controls ps4](https://gamingnewsworld.files.wordpress.com/2014/04/watch-dogs-control-scheme.jpg)
They paint a harrowing portrait of humanity that resonates beyond the near-future post-apocalyptic setting. The various metro stations - hubs that you encounter throughout the campaign - are crammed full of interesting characters. Luckily they're not unsurmountable and each encounter shouldn't require too many retries.Īt the end of the day it's Metro: Last Light's story that'll win you over. They're usually huge beasts that absorb incredible amounts of damage, so often the only option is running away, taking your licks when eventually caught, filling them with bullets when the opportunity arises, and praying you've got enough health packs to get you through. Artyom's not got enough flexibility in his movement to make them really interesting. The Ranger mode, which like the first game removes the crosshair (among other things) to further increase immersion, was sadly unavailable to sample for this review.īoss fights, and there are a couple, aren't the highlight here. Everything you need is right there, it's just a matter of accessing the right menu when you need it. There's a compass to direct you, and a timer on your watch to let you know how much longer the filter on your gas mask has left. The torch, and later the night-vision goggles, require regular charging via a hand-powered battery. There's a multitude of different inputs to remember, and it takes a while to become fluent, but the game's intuitive HUD (or lack of it) makes it stand out of the crowd. This mechanic, coupled with having to constantly wipe debris from your visor (and sometimes replace the mask when it becomes broken) keeps your time on the surface immediate and intense. Air is limited, and we're forced once again into using gas masks and disposable filters in order to survive.
![metro last light redux controls ps4 metro last light redux controls ps4](https://allpatchnotes.com/wp-content/uploads/2019/05/metro-exodus-ranger-update-1620x800.jpg)
Here different beasts roam, including winged demons and mutants that emerge from the swamps in order to feast on your flesh. It's hellish, with brutal rain storms, howling winds and treacherous swampland making progress through these unwelcoming environments tricky. From time to time the game takes us up to the surface into the bleak and blistery Moscovian landscape. Fighting the mutants isn't just limited to the tunnels of the metro system. Giant mole-like beasts and huge arachnids require a change of tact from traditional opponents.įighting against these beasts is not as satisfying, with encounters usually turning into panic-induced bulletfests, but it's a welcome change of pace that breaks up the action and gives the game a different tempo. Mutated enemies - beasts that roam the underground tunnels - are frequent and varied. But sometimes the hunter becomes the hunted, and you're pushed firmly from your comfort zone. At times it is a cloak that protects you, giving you sanctuary from gunfire, and time to plan your next move. It's possible to conceal yourself if discovered, but sometimes enemies have a sixth sense about where you're hiding, as if the darkness that concealed you completely before is now easier to penetrate than it once was.ĭarkness is both friend and foe in Last Light. During stealthy takedowns guards often utter things in stunned surprised, and that these utterances don't draw the attention of nearby patrols breaks the immersion somewhat. You can either attempt to sneak through undetected, or whittle away the number of enemies by stealthily picking them off one by one, or go in guns blazing from a carefully selected vantage point.Įnemy AI isn't the greatest, but there is a noticeable improvement from the first game. Guards have helmet mounted torches that they're quick to employ in such circumstances, but once the lights are out there's a variety of options in front of the player.
![metro last light redux controls ps4 metro last light redux controls ps4](https://i.ytimg.com/vi/NZcGLr1ZCXw/maxresdefault.jpg)
There's lightbulbs that can be unscrewed individually to plunge specific areas into darkness, or circuit breakers to flick that take down the lights in whole areas.